In those cases, you use these "special damage formulas" to find Step 1 of the order of operations. Calculate the number of attacks per minute: 60000 divided by attack speed from B.Ĭertain skills don't use the general damage formula to calculate the MIN and MAX damage range (don't forget to continue the rest of the steps AFTER this). ![]() Find the attack speed of the skill beings used (see Attack Speed Compilation).Ĭ. Find the MAX and MIN values after using Step 1-9, and calculate the average damage.ī. And once again, if the damage is not within the range of, restrict them to 1 or 199,999 respectively.Ī. Most of these apply to skills where each successive hit deals more/less damage than the last. Multiply by any After-Modifiers (see Modifiers). Check if the damage is within the range of and if not, restrict them to 1 or 199,999 respectively. Take the value from Step 5 and multiply it with the range X (from Step 3)
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